OpenShot 2.4.1 release highlights:
- Improved Image Quality : improved the image processing pipeline in OpenShot to create sharper images, by switching our image scaling algorithm, and most importantly, only scaling a frame once, as opposed to multiple times (which used to happen in certain scenarios). This results in a noticeably sharper image, and slightly better performance.
- Improved Playback Smoothness : The video preview capabilities in OpenShot have been improved to better handle higher framerate videos (50 fps, 60 fps, 120 fps). This results in a smoother playback experience, and less jittering and freezing with certain preview profiles.
- Improved Stability (especially for Windows) : This fixes many, many Windows issues, including audio files stopping early, sync/desync issues, videos stopping at 30 minutes (or at an earlier time), opening project files with non-English characters, and more. If you have had any issues on Windows, please give this new version a try.
OpenShot 2.4.1 release Changelog:
Libopenshot (full list of changes)
- More critical sections trying to prevent race conditions on high CPU core systems
- Additional critical sections around adding frame images
- Codec lookup by name in FFmpegWriter, which should solve a few issues (such as xvid support). Thanks Peter!
- Fixing regression with rotation origin. Things should always rotate around the center of an object (until I add in keyframable anchor points)
- Setting timebase on video stream in FFmpegWriter... a bit experimental
- Improving playback smoothness on high framerate videos, especially when the video frames need to jump forward to keep up with the audio.
- Removing throw statements from header files
- Reducing # of scale operations to 1 per layer on the timeline
- Fixing 16 thread limit on FFmpegReader
- Fixing a cast from long to int64_t
- Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. This is a big one!
- Removing variable bitrate support (for now), since it causes more problems than it solves.
- Fixing small regression with translation website URLs when using default/en_US
- Fixing small bug in Export dialog where profile and quality get blown away when changing format
- Ignoring history update messages, since libopenshot doesn't care about them
- Simplifying export progress, reducing # of signals being emitted
- Integrating current language into website URLs and simplifying a few translations (removing HTML tags)
- Removing unneeded UTF8 encode method, which caused certain project paths to fail when loading (solves crash on Windows trying to open non-English project file paths)
- Adding keyboard shortcuts for toggling 'Transform' and 'Insert Keyframe'. This improves the animation work-flow, and no longer requires a bunch of mouse clicks / context menus for animations.
- Preventing overwriting an input file with the export dialog, and updating export progress on export window title
- Updating translations and contributor credits
In order to successfully install OpenShot on Ubuntu, you have to add the PPA to your system, update the local repository index and install the openshot-qt package:
|$ sudo add-apt-repository ppa:openshot.developers/ppa
$ sudo apt-get update
$ sudo apt-get install openshot-qt
Install via package if PPA is not up to date
- Download the Linux appimage file
- Right-click on the file and click properties.
- Click on Permissions tab and check the box to make it executable
- Then run the file as it does not require any installation
Optional, to remove OpenShot, do:
|$ sudo apt-get remove openshot-qt|